![]() ![]() 10.3.4 The Communication Diagram 10.3.5 The Component Diagram. 10.1.1 Entity-Relationship Modeling 10.1.2 Finite State Machines. ġ0 Modeling Chapter 10Modeling 10.1 Classic Modeling Techniques. 9.3.1 Specifying Non-Functional Requirements Verification and Validation. Requirements Documentation and Management. 210ĩ.1.2 Requirements Elicitation Techniques. 205 9.1.1 Requirements Engineering Paradigms. ![]() 8.4 Techniques for Project Planning and Control. 8.2 A Taxonomy of Software Development Projects 8.3 Risk Management. Ĩ Project Planning and Control Chapter 8 Project Planning and Control 8.1 A Systems View of Project Control. 7.1.5 COCOMO 2: Variations on a Theme 7.2 Guidelines for Estimating Cost. ħ Cost Estimation Chapter 7 Cost Estimation 7.1 Algorithmic Models. The Capability Maturity Model (CMM) Some Critical Notes. 110 6.2 A Taxonomy of Quality Attributes. 5.2.7 General Principles for Organizing a Team 5.3 Summary. ĥ People Management and Team Organization Chapter 5 People Management and Team Organization 5.1 People Management. 4.2 Configuration Management Plan 4.3 Summary. Ĥ Configuration Management Chapter 4 Configuration Management 4.1 Tasks and Responsibilities. ![]() 3.2.3 Rapid Application Development and DSDM 3.2.4 Extreme Programming. ![]() 3 The Software Life Cycle RevisitedĬhapter 3 The Software Life Cycle Revisited 45 3.1 The Waterfall Model. 2.2 Controlling a Software Development Project. Ģ Introduction to Software Engineering ManagementĬhapter 2 Introduction to Software Engineering Management 2.1 Planning a Software Development Project. 1.4.3 The London Ambulance Service 1.4.4 Who Counts the Votes?. 1.2 Phases in the Development of Software 1.3 Maintenance or Evolution. Software Engineering: Principles and Practice Hans van VlietĬontents 1 Introduction Chapter 1 Introduction 1.1 What is Software Engineering?. ![]()
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